Designed by Chris Solis
Self Published (Terrene Odyssey)
2 Players (with 2 versus 2 variant)
Strategic Party-Based Card Combat, Deck Creation
Hi everyone! Back in February of 2014 I interviewed the game designer Chris Solis about an upcoming Kickstarter for his game Terrene Odyssey (see interview here) and it was a Featured Kickstarter on the blog. Now, a little over a year later, here is my review of the final product!
First, the game components are very well done. The box is a good size box that isn't too small and isn't too large - fits the Goldilocks principle well - it is just right. The box has a nice feel to it and is very sturdy. When you open the box you will find lots of good stuff. 324 cards (3 copies of 108 unique cards), The game also includes lots of other cardboard tokens to help keep track of damage and modifiers. The tokens are good quality and double sided. I'm very glad these are included in the game, it is a must for the game play used. Very nice. There are player reference sheets which are glossy paper, also double sided with starting party suggestions (and strategy ideas). The rule book is pretty well done, but it feels incomplete and I found myself with many questions as I played the game for at least the first game or two. Check out the Terrene Odyssey page on Board Game Geek for some clarifications provided in the forums. And lastly, but certainly not least - Terrene Odyssey has fantastic artwork! Love it. The card layout is also very nice.
One of the other great things about the game, is that the game comes with 6 different pre-constructed decks (along with starting party suggestions for each). This is very important because there is a lot of different cards and card types, and these pre-constructed decks are really well done and helps for quick games (especially with new players). Playing with these decks also allows players to see the different strategies available to use in future custom decks. My favorite is a spellcaster type deck so far, but I would love to make a good Engineer type deck. There is just so many different combinations to explore and that makes the game have great replay ability.
The game play at it's heart really is simple. You have a set number of actions determined by your current location card, and you utilize those actions to recruit new characters, make attacks, or use the various different abilities, items, or commands. Defeat your opponent by taking his hit points down to 0 from 50 or defeat all your opponents characters. It is a tight game with lots of strategy. You really have to plan out what you are doing to be successful because actions and cards in your hand are limited. You usually won't be able to do all that you want on one turn, so that requires you to make interesting choices on what you want to do this turn, and what actions you may want to save to react to your opponent etc. The gameplay is rich and seems to be done very well.
The game has felt a little long for me up until this point, but honestly this is probably due to the fact that I'm still new to the game and figuring it all out. This is a very enjoyable 2 player strategic card game. It is very well done from game play to artwork to quality of components. Currently on sale on Amazon for $39.99, it retails for $60. This seems a little high, but considering the amount of cards, tokens, and quality of components along with the fact that it is self published - I can see the reason behind it. If you can get passed the price point and/or you enjoy card strategic battle card games like this, I would highly recommend you check out Terrene Odyssey and that is How Lou Sees It!
(I was provided a free review copy of this game from Chris Solis. There is a more detailed video review below. If you liked this video review, please like and follow me!)